Psp — Tag

Jan
19
2008

Review: Ratchet and Clank: Size Matters [PSP]

10:15pm · Tech · · · ·
0

I got Ratchet and Clank: Size Matters for Christmas and thought, Hey, I haven’t done a review in a while. So here it is :)

ratchetclanksizematters.jpgIt’s a Ratchet and Clank game, the series spawned from Insomniac (Spyro, Resistance: Fall of Man) on the PlayStation 2, and it surprisingly captures most of what the games were about – getting outrageous weapons while blowing stuff up. It is made by High Impact Games, made up of old Insomniac folks. Unfortunately I found the story a bit short and the writing didn’t have as much humour and wit as other Ratchet and Clank games.

The story goes (if the story matters in R&C) that Ratchet and Clank are on holiday at Pokitaru (from the first game) when a girl asks to take their picture, only for the girl to be kidnapped and Ratchet and Clank taking it upon themselves to find her. There are plenty of twists in this tale, so I won’t spoil it for you.

There are plenty of weapons to use at hand, you first start out with a simple point and shoot gun called the Lacerator, the Acid Bomb Glove, and the hypershot from previous games. Unfortunately I found that even at the max power the Lancerator wasn’t powerful enough nor had enough ammo, which I guess is put aside once you buy the PDA (Personal Delivery Assistant).

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As since R&C2, you can upgrade the weapons simply by using them. The base weapons have four versions, at which point on your second run of the game you can buy the Titan version and upgrade that some more. Your health also increases based on how many bad guys you kill, this felt unbalanced as it can be very quick to go from one health point to the next.

I didn’t feel a sense of gratification with gadgets and armour. It is as if the game just gives them to you, which it actually does for most. Your hypershot is given at the start, you get another gadget for free which allows you to plant useful plants around the place just because you came across the guy on your usual travels. Two other gadgets you have to earn by racing on a hoverboard, which are easy (but the controls aren’t very tight). The usual array of helper gadgets such as the bolt collector and the map revealer you buy from Gadgetron vendors, previously these would have been found by going on a difficult course and then having to shell out lots of cash to get the attachment. This isn’t the case, as they can be bought rather cheaply.

Armour is given on your travel and rarely hidden. They have changed this system in that you have to collect the different parts of the armour. You can mix and match the parts to provide better protection, but the best thing is when you collect and apply the full set you get a special ability only available with the set. This is a nice addition to the game, and you must play several times to get all the armour.

The way to unlock doors in this game is to use the Shrink Ray to go into the lock and do a grind course where you have to knock the switches to get through. This seemed strangely incomplete though, one time I died and the door still unlocked, and another time I didn’t knock all the switches, yet it still unlocked the door.

The graphics are good, and the effects are outstanding. Sometimes though it can be way too much on the screen at one time and just be visual garbage, which can hinder the game. One of the worlds, Dreamland, is difficult to navigate around due to the spinning and blurring effect around the edges of the screen essentially make the viewable estate smaller than the PSP screen. But this may also be coupled with the poor controls which really do hinder the game, they aren’t as tight especially the camera which can only be moved around with the L and R buttons. This isn’t going to help, as the camera has some moments of disorientation which can kill even strafing. I suggest changing the default camera mode from Passive to Follow in the options.

The strafe controls do help a lot with this game, which can be accessed by using the D pad, and are a necessity for killing the bosses. But if you get in a tight corner the camera will break and suddenly you aren’t strafing as you were before.

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There were some differences to the usual R&C. Most of the time the game is taking you to the next world itself, a more “I have the coordinates, let’s go” (whoosh) kind of way. Also you don’t really need to return back to previous worlds except for getting the Titanium Bolts (which I have yet to find a use for) or by doing the optional activities. Where in the other R&C games anything that was half (or twice) the size of you could be broken, that isn’t the case in this game. It left me with an odd feeling having lights not break, large-ish mushrooms no longer on the screen, and no general chaos everywhere. There is also little use of the wall-hopping, and only one point where Clank does his usual robot puzzle solving (although Clank is the centre of the mini-games).

The tough camera controls and the unbalanced weapons made the game frustrating. It was also a disappointment to finish it in six hours. The only save is the fact that there is more the second time around of playing (as is usual with R&C games).

All in all, it’s an OK game. It doesn’t bring anything new to the franchise, but in some cases breaks tradition. One thing I should finish with – the Clank lemmings is fun!

Oct
4
2006

Other PSP Links (for future reference)

11:19pm · Links · ·
0

Two awesome things you can do on your 1.5 PSP

11:06pm · Tech · · ·
0

I have recently been playing with homebrew for PSP. There are some awesome gems out there, and I have found two brilliant programs.

The first is called WiFi Controller. It turns your PSP into a wireless controller for you PC. Follow the instructions, it involves downloading PPJoy, setting up a virtual joystick and such. But in the end you’ll have a wireless controller. It is awesome. I only have one game that takes joysticks, one from the mid-nineties called Gex, and it works perfectly. The only drawback of course is the power sucking wireless usage, though I got a fair hour usage out of 20% battery life. Definitely worth a look into. (This even works in Vista.)

The next one also involves wireless. As you probably know, Sony has LocationFree Players, which lets you stream television to wherever you want, such as your PSP. Well, PIMPStreamer does the same thing, but it’s free and only requires your PC and wireless. It can stream media from your PC straight to your PSP, even over the internet. I haven’t tried it over the internet yet, though that might require effort.

Sep
17
2006

Support the development of PSP MusicBox

10:18pm · PSP MusicBox · ·
0

I have just put up a Paypal donate button on the PSP MusicBox page. For kicks, I’ll even put it here (it works now):

Make payments with PayPal - it's fast, free and secure!

Please note, that the software is still free, and always will be as long as I’m around. I’m just putting it there so then if you ever feel like supporting a poor student, you can. I develop the software in my spare time, which is why development tends to be slow. But you are all happy with 2.0 now right?

I have been hard at work on the new version, due around Christmas sometime (hopefully) or even sooner. The guy testing the product has had some positive stuff to say about it, which is good. Speed is a big one, and this one is faster. It is a complete rewrite of the software, so it is still in the process of getting up to the point where version 2.0 is now, though it isn’t too far off.

Oh, and if you want to test version 3.0, just leave a comment for me (with your e-mail in the e-mail field) and I’ll get back to you.

Downgraded successfully!

1:07am · Me ·
0

Well, I came back home from a good night and randomly decided to downgrade my PSP to 1.50. Usually when I’m a bit tipsy I’ll do almost anything, so this seemed like the most dangerous thing of all.

I used the Easy Downgrader from Xtrusion. You just run the program and it goes through all the steps you need to take. I installed it on my old 32MB memory stick. I then recharged my PSP, reset to the default settings and then clicked through. It took me about three times before I got it.

Now it’s time to play!

By the way, the next version of PSP MusicBox is going very well. My testers have already commented on how much better it is. Expect its release in about a month or two.

Sep
2
2006

PSP 2.71 gets downgrader

9:38pm · Tech · ·
2

It was inevitable. A TIFF image exploit was found in all 2.01+ PSP’s just a couple of weeks ago. And now, 2.71 gets a downgrader. This will let you fling your PSP back to version 1.50, a golden time for PSP homebrew. But, don’t fret. By using DevHook, you can run the latest firmware without problems, even customize it like Sony never intended.

The “downdater” can be found at PSP Updates. You need a friend with 1.50 already, or download them at Digg.

There is a chance of PSP bricking, so I might just wait a little.

(If you are wondering if you have a TA-082 motherboard, the easy way to find out is by popping open the UMD drive and looking inside PSP. At the top right (of the green board inside it), if you have any text in there, you have a TA-082 motherboard. Image)

Jul
30
2006

New PSP firmware out

8:58pm · Tech ·
0

Just in time for the launch of the new Playstation Spot service in the UK, Sony have release firmware 2.80. There are a couple of nice new features, including support for a new audio format, 3GP (AAC).

  • Music, Photos and Movies can now be put in custom folders at the root of the memory stick. There are words swimming around that now you don’t have to name the videos in cryptic PSP format anymore.
  • RSS now supports pictures and video. Handy for those who get comics, and Ask A Ninja.

Apparently, there are also a couple of new game demos about. World Tour Soccer 2 and Tama Run.

At Comic-Con last week, Sony even announced a couple of new and upcoming features. (via PS3Land)

Sony is aware of demand for a video out, and is working on a solution. The company also hopes to set up a system through Sony Connect to allow movie downloads, but the feature is being delayed until they find a way to protect intellectual properties.

That all sounds great. Of course in a couple of months we are supposed to be able to buy PSone games, and video conference to each other.

You can get the update now via online update, the regional PSP websites are taking a little while to register.

PSP MusicBox I will try and update it to version 2.0.3 by the end of the week to support the new file extension. There are no plans to support custom folders. I would like someone to e-mail me or comment if they have firmware 2.8 installed. I’m going to hold on to 2.71 for a little while (I’m disappointed because as soon as I upgraded all the cool homebrew was being released). I have a couple of questions to ask about its functionality. Also, I think I might restart development of PSPMB3 as I got too ambitious. It won’t mean dramatic loss in features, just a big rethink as to what is actually required of it.